// Updates
CHANGELOG
Server and mod updates. Newest first.
- Server
Stalker Classic Major Update 3.0
Changelog
KoID System Overhaul
- Introduced a fully rebuilt KoID system
- New rules and mechanics are now in place
- Read the updated KoID rules here: Hostile Roleplay
Mutant Overhaul
- Completely reworked all mutants
- Added true-to-STALKER animations and effects
- Overhauled mutant abilities and overall balance
Weapon & Recoil Systems
- Reworked the recoil system for improved weapon control and consistency
- Improved weapon handling across the board
Backend Changes
- Major backend functionality overhaul
- Improved development workflow to allow faster and more efficient quality updates
Stash & Loot Rework
- Fully redesigned stash systems and loot distribution
- Reworked stash accessibility and progression
- Zones now feature more unique and meaningful loot
- Traveling across the map is now more rewarding and logical
Anomaly & Artefact Overhaul
- Anomalies are now significantly more active
- Increased anomaly presence across the Zone
- Artefacts have been moved to unique locations inspired by the STALKER games
- Artefact hunting now follows more immersive and dangerous gameplay paths
Economy Rebalance
- Overhauled the economy system
- Adjusted balancing to support the new KoID system
- Players should no longer be left completely broke after a single engagement