Stalker Classic
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// Updates

CHANGELOG

Server and mod updates. Newest first.

  1. Server

    Stalker Classic Major Update 3.0

    Changelog


    KoID System Overhaul

    • Introduced a fully rebuilt KoID system
    • New rules and mechanics are now in place
    • Read the updated KoID rules here: Hostile Roleplay

    Mutant Overhaul

    • Completely reworked all mutants
    • Added true-to-STALKER animations and effects
    • Overhauled mutant abilities and overall balance

    Weapon & Recoil Systems

    • Reworked the recoil system for improved weapon control and consistency
    • Improved weapon handling across the board

    Backend Changes

    • Major backend functionality overhaul
    • Improved development workflow to allow faster and more efficient quality updates

    Stash & Loot Rework

    • Fully redesigned stash systems and loot distribution
    • Reworked stash accessibility and progression
    • Zones now feature more unique and meaningful loot
    • Traveling across the map is now more rewarding and logical

    Anomaly & Artefact Overhaul

    • Anomalies are now significantly more active
    • Increased anomaly presence across the Zone
    • Artefacts have been moved to unique locations inspired by the STALKER games
    • Artefact hunting now follows more immersive and dangerous gameplay paths

    Economy Rebalance

    • Overhauled the economy system
    • Adjusted balancing to support the new KoID system
    • Players should no longer be left completely broke after a single engagement